Right, so, I’ve spent about a month with Blender and this is the best I can do. Kind of sad. xD But, I’m getting better! I’m working on Grave-Bug/Jor here, the best buddy of Oboro and strictly Chaotic Evil. It is through his own lack of strength and ability he avoids being snuffed out; an ember in the woods no one has yet spotted.
Those are technically the right proportions for the human body, but he looks a little lanky thanks to the emaciation. I’m probably going to buff up the lower legs to actually be able to support him and his big head. No tutorial in particular followed; just a lot of box-modeling practice and videos watched to get different ideas of how to approach the design.
Uh, the butt-hole was not intentional. I don’t know how it happened (crappy mesh lines that got screwed by the subdivision modifier, I assume) but whatever, when I bring the tail out further it’ll hide it.
Not sure if he’s getting a crotch or not. What do you guys think?
EDIT: Of course this isn’t the final design, just some WIP to show I’m actually working on it!